package survivalstagegenerator.Opponents;

import survivalstagegenerator.Opponent;

public class BossJulian extends Opponent {
	public static final int[] HP_NUMBERS = new int[] {500, 750, 850, 1000, 1200};
	public static final int[] STRENGTH_NUMBERS = new int[] {1000, 1200, 1400, 1600, 1800};
	
	public static final int CHAR_ID = 52;
	public static final int NOT_ADDED = 0;
    public static final int NOT_ADDED_PROB = 0;
	public static final int NO_HP_INCREASE = 0;
	public static final int BOSS_PHASE_NOT_ADDED = 0;
	public static final int BOSS_PHASE_NO_HP_INC = 0;
    
    public BossJulian() {
        super(BossJulian.HP_NUMBERS, BossJulian.STRENGTH_NUMBERS, 52, BossJulian.NOT_ADDED_PROB, 0, 0, 0);
    }
}